A Player's Guide to Mega City Warfare in Helldivers 2
For many players, the recent major narrative event in Helldivers 2—the defense of Super Earth against the Illuminate invasion—was a unique and challenging experience. If you missed it or are still processing what happened, here’s a breakdown of how it worked in practice, based on common player experiences and the mechanics at play.

What Was the Goal of the Super Earth Defense Event?

The primary objective was straightforward: prevent the Illuminate from capturing all Mega Cities on Super Earth. In game terms, this translated into a series of time-limited Major Orders presented to the entire player base. We weren't just completing individual missions; our collective performance in defense campaigns across specific planets (the Mega Cities) directly influenced the narrative. Most players focused on joining the public defense campaigns on the besieged cities like Eagleopolis, Equality-on-Sea, and York Supreme. Success meant holding the line; failure meant the city fell, leading to permanent global debuffs for all players, such as reduced reinforcements or fewer starting stratagems.

How Did the Community-Wide Progress Work?

The event progressed based on two key metrics: the overall success rate of defense campaigns and the completion of specific numerical Major Orders (like "complete 20 million successful missions"). The community's performance was tracked on a global scale. In general, if enough players successfully completed defense missions on a threatened city, its liberation percentage would increase. If we failed to meet the threshold, the city would fall. This created a palpable sense of collective pressure. The narrative updates from High Command, detailing city losses or the enactment of emergency "Defense Protocols," were direct consequences of how the player base as a whole was performing. It wasn't just lore; losing a city like Port Mercy directly made the game harder for everyone by straining logistics.

What Were the Permanent Consequences of Failing or Succeeding?

This was a key feature. City losses had lasting gameplay impacts for the remainder of the event. For example, the fall of York Supreme triggered a permanent reduction in reinforcement stratagems for all squads. This forced players to adapt their tactics, prioritizing survivability and caution. Conversely, succeeding in certain objectives, like repairing the Democracy Space Station, granted global benefits like the Eagle Blockade ability. These persistent changes meant the war's state evolved based on our wins and losses. The in-game universe didn't just reset after a setback; we had to live with and fight through the new, harder conditions. This is a core part of Helldivers 2's living narrative—your actions, and the community's, have tangible, lasting effects.

What Strategies Did Players Commonly Use in the Urban Combat?

The Mega City maps introduced a new, dense, vertical combat environment. Most players found that standard open-field tactics needed adjustment. Stratagems like the Eagle Airstrike and Orbital Laser remained valuable for clearing dense groups, but their call-down times in urban canyons required more careful positioning. Close-quarters weapons and area-denial stratagems like the Tesla Tower saw increased use. Furthermore, due to the punishing debuffs from city losses, efficient mission completion became paramount. Squads that communicated and focused on primary objectives, rather than full map clears, were more valuable to the war effort. It’s worth noting that during periods of intense grinding for Major Order objectives, some players looked for ways to accelerate progress. While the game is designed around earning rewards through gameplay, a small subset might search for shortcuts, leading to discussions on where to buy Helldivers 2 medals safely on U4N or similar platforms, though most veterans would advise against this due to risks and the intended design of progression.

What Happened After We Won the Defense?

Victory on Super Earth didn't end the war; it pivoted it. The successful defense unlocked the retaliatory "Operation Debt Collector." This is a standard cycle in Helldivers 2: defend against an invasion, then launch a counter-offensive. The post-victory Major Order to complete millions of operations on other fronts was a community-wide effort to rebuild and strike back. The permanent renaming of the city of "Remembrance" to "Gun" served as a lasting in-game memorial to the event. For players, the post-event phase usually involves tackling new Major Orders on the liberated fronts, often with new stratagems or enemies unlocked by the narrative progression.

Is the Game World Permanently Changed After Such an Event?

Yes, but within the game's framework. The physical map of Super Earth on your ship's galactic war table will reflect which cities were saved or lost. New permanent buffs or enemy types might be introduced. However, for future narrative cycles, the state will likely reset to a point where Super Earth is threatened again, allowing new players to experience similar large-scale defenses. The lore and history of your service, however, are permanently recorded in the game's timeline. Your participation in these historic events is the core reward, more than any single in-game item.